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Archive for the ‘City of Heroes’ Category

Tuesday Tidbit

May 26th, 2009

Feeling Powerful

Last night I decided to give one of my wow alts some attention. I had a level 5 Blood Elf Rogue sitting at Falconwing Square and I decided to load her up with bags, the Heirloom shoulders and Heirloom daggers (enchanted of course).  Over the course of the evening I played her up to level 11 and it was entirely too much fun. I reminded me of how much fun I had in City of Heroes the first time my hero dispatched a large group of villains, and it made me realize how much fun it is to feel powerful and advance quickly.

Then today I read a small discussion about if CoH Mission Architect ‘farming’ missions, are good or bad for the game. I only spent a week in CoH with the MA, and it was interesting. I played more MA missions than dev. built ones , but that was not because I could not find non-ma groups; there were plenty of sewer, and task force groups around. It was because they hit on so much of what I like in MMOs.

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MrAnderson City of Heroes, Design, Games, World of Warcraft , ,

Friday Freakout

May 22nd, 2009

City of Heroes Mission Architect Farming

The CoH devs have decided to crack down on MA farming, specifically badge farming. To sum up their response; say bye bye to lots of current badges.

My first gut reaction was, “ugh” removing content from a game = bad. Then I started to come around a bit. Only to end up feeling a bit lied to and almost glad I am not an active badge hunting subscriber, and particularly a Mission Architect Author.  Here was my thought processes:

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MrAnderson City of Heroes, Design, Games , ,