Month: June 2009

  • Monday Madness

    There has been a lot of news the last few weeks, and most of it covered sufficently by the big sites, more “real” bloggers, and the twitterverse. Thus every time I have sat down to try and write a post I have stopped by thinking, “This has been talked about enough by others, and I […]

  • The emblem issue arises again!

    Today brought with it the latest wow patch notes. Granted these are only patch notes for the test server and it is highly likely that they will change in some fashion. 3.2 offers a whole lot of neat little quality of life improvement, along with several nerfs; some that make me think I must not […]

  • Monday Maddness

    Prototype Over the weekend I spent several hours enjoying Prototype. I was expecting a bit more of an “open world” game, one in which I could explore around the city and find all sorts of activities to do while ignoring the “plot”.  This game instead has activities which unlock at fixed intervals after each […]

  • Some Movie Posters

    An old friend of mine has a new movie review based blog; Babble-on 5. Today he poster his top five movie posters, and while I think the five he picked are great there are several more I would have to consider for my list. I am sure given more time I could find many more. […]

  • E3 ‘09: Thoughts part 2

    Yes, I know I did not make it back last night; sorry. (Apologizing to myself is a bit odd *shrug*) Anyway after the break I get back to my quick hits about games and game news from E3’09

  • E3 ’09: Thoughts part 1

    Even though I have seen the smoke and mirrors first hand I still fall for it every year. You need to remember that while watching all the E3 coverage E3 is all about generating hype. Yes, sometimes that hype is achieved by showing what is mostly real gameplay, but for most games on display its […]