Hello again everyone. Its been a busy summer for me, I have made sure to keep some time to play games and I figure its time for another “what I’ve been playing” update. This time two games I’ve played approached a system in such strong opposite fashion that I’ve title my post around it. Matchmaking.
Let’s start with the bad: APB
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MrAnderson Design, FPS, Games, World of Warcraft Design, FPS, Games, MMO, RTS, Starcraft 2, World of Warcraft
I have not been a competitive MP FPS player since my quake 3 days, so I am as surprised as anyone at the amount of CoD:MW2 I have been playing. It has some secret sauce tickles my gaming fancy enough that even though I am terrible (playing on the 360 makes me even worse), I keep wanting to play.  Part of this I am sure is the leveling and unlockables system they have in place, I am a sucker for leveling up and MW2 has tons of it.
But I do have some issues with the MP.
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MrAnderson FPS, Games FPS, Games
Call of Duty 4, xbox360
When Call of Duty 4 was released a lot of people I know told me I needed to play it, so I borrowed a 360copy and gave it a try. It seemed alright, but all it did was reinforce my belief that I suck at console FPSs. Actually, my thought is more along the lines of, “console FPS controls are simply terrible”. *shrug*   I gave it a go, but it just did not stick to me. So I handed the game back content not to play it, which would have made this a much shorter post.  Luckily for me the story continues…
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MrAnderson Design, FPS, Games, RPG Design, FPS, RPG, Story