I thought a lot this week about my 2009 games of the year, as I saw gaming sites all over the internet posting their lists in various different formats. I was going to skip the whole thing, because I did not want to be a “me too” poster. Then I took a pause today and remembered this site is not for anyone else but me, and I a post about my thoughts on 2009′s game is something I would like to read later. And thus I bring this post.
How this works is I am going to list games that I have memories of , along with a bit of commentary. This is not a best of list by any means, just me thinking back on the year. It’s also not in any particular order.
Read more…
MrAnderson Games, Musings Aion, Champions Online, EQ2, Free2Play, Games, Lotro, MMO, Runes of Magic, World of Warcraft
It has now been a week since I last played Aion, and longer since I last put any thoughts down about it.  Though in that time as I re-read my previous posts and posts of others I felt a few more things rattling around. So I made the decision to let these last few out.
Do note that while the Aion beta was what stirred these thoughts, I believe they also apply to MMOs in general.
Failing
I grasp the idea that without risk, a reward is not appreciated as much or at all. Though when the player is presented no mechanic to influence a success or a failure, the chance of failure simply becomes a time / materials sink.
Read more…
MrAnderson Aion, Design, Games Aion, Design, Games, MMO
Aion part 3
part 1, part 2
I interrupt this normally sane blog with a freakout. You can find my real post after the break.
GAH!
I am not sure how many more missing quest objects and quest people I can take in a single game. The insane mechanic that only one person can interact with a quest object at a time and making everyone else wait for said object to re-spawn, needs to be tossed out design docs everywhere.
I looked around for an object for almost thirty minutes last night, dazed and confused because each time went where it was supposed to be someone else apparently had clicked it and made it vanish. Terrible design. Gah!
Read more…
MrAnderson Aion, Design, Games Aion, Design, Games, MMO
Aion Part 2
part 1
Yesterday I made a quick list of some three hour impressions. Well I did go back last night and played for another four or so hours, and had a pretty good time. Thus now with a total of about eight hours of Aion and leveling my cleric up to level 11, I thought it would be a good time to record a few more impressions.
Read more…
MrAnderson Aion, Games Aion, Games, MMO
Aion Beta
I entered today’s Aion Beta with a lot of ignorance. What I mean is I have not been reading lots of Aion forums, studying web sites or researching items, quests, classes, etc. I came into the game relatively naive, which is an odd thing for me.  I met up with my friend (dlangar) and we made a pair of new Asomdian characters o the Siel Server, he a scout and I a priest, and then we jumped in.
Due to my lack of time right now, I am simply going to bullet point some impressions.
Read more…
MrAnderson Aion, Games Aion, Design, Games, MMO
There has been a lot of news the last few weeks, and most of it covered sufficently by the big sites, more “real” bloggers, and the twitterverse. Thus every time I have sat down to try and write a post I have stopped by thinking, “This has been talked about enough by others, and I don’t really have much more to say.” Today I am not going to let that happen. My whole point for this site, was for it to be a place for me to record my thoughts so I could look back and remember things; If I don’t post, I fail.
Read more…
MrAnderson Community, Games, Musings, World of Warcraft, movies Aion, Games, MMO, movies, World of Warcraft