-
Saturday Sitdown
-
Friday Fun
-
Thursday Thoughts
-
Monday Madness
-
The emblem issue arises again!
-
Monday Maddness
Prototype Over the weekend I spent several hours enjoying Prototype. I was expecting a bit more of an “open world” game, one in which I could explore around the city and find all sorts of activities to do while ignoring the “plot”.  This game instead has activities which unlock at fixed intervals after each…
-
E3 ‘09: Thoughts part 2
-
E3 ’09: Thoughts part 1